SoSy:Character Advancement

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Character advancement

During the game, each player character will get experience points (XP) for meeting the player's goals for that character's story and the Story Guide's goals for the overall story. The experience points are converted into advances, usually at the rate of five XP to one advance. Each advance that you get can be banked toward improving your character's Pools, Abilities, Secrets, and Keys. The costs are found in the table below.

You can never increase the same thing twice in a row. That is, you cannot increase the same ability or pool twice in a row. You need to increase something else in between. In addition, you cannot buy two Secrets or two Keys in a row.

Advancement Chart

Advancement Cost
Increase an ability to: Competent 1 advance
Increase an ability to: Adept 2 advance
Increase an ability to: Master 3 advance
Increase an ability to: Grand Master 4 advance
Add a point to a Pool (up to 10) 1 advance
Add a point to a Pool (greater than 10) 2 advances
Add a Secret (You must be taught the Secret by someone who knows it.) 1 advance
Add a Key 1 advance