SoSy:Resolution
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Resolution
In role-playing games, when a player wants their character to perform an action with an uncertain outcome, we have to resolve that action. In the The Shadow of Yesterday, almost all resolution is what we call conflict resolution. It's a bit of a confusing term: don't all role-playing games have rules for resolving conflicts?
That's true, but many resolve conflicts piece by little piece. If your character's fighting someone, for example, each hit might be a separate task that gets resolved in some games. Using the Solar System, the entire fight is resolved at once, and then we describe how it went down. Those ups and downs may still be described, but the outcome of the entire conflict is what the system determines.
The basic concept to resolution is the ability check.