Thierry Verte
Edges
Attractive: +2 Charisma
Command: +1 to Recovery rolls within 5 feet
Inspire: +1 to squad Spirit rolls
Hold the Line: +1 to squad Toughness
The Bugs Killed Me Once, and Now They Ain't So Scary: +1 to all Spirit rolls to resist psionic attacks and alien induced panics
Hindrances
Heroic (Major): The character is a true hero and always helps those in need
Stubborn (Minor): The character always wants his way
Loyal (Minor): The hero tries to never betray or disappoint his friends
Skills
| Shooting | Agility | d8 |
| Investigation | Smarts | d6 |
| Knowledge: Tactics | Smarts | d6 |
| Throwing | Agility | d6 |
| Persuasion | Spirit | d8 |
| Repair | Smarts | d6 |
| Stealth | Agility | d6+2 (gear bonus) |
Gear
| Type | Armor | Weight | Cost | Notes |
| X-Com Combat Gear | +2/+4 | 8 | 250 | Covers torso, Negates 4 AP from bullets, +2 to Stealth rolls is whole outfit is worn. |
| Radio and Headset | - | 1 | - | - |
| Type | Range | Damage | RoF | Cost | Weight | Shots | Min Str. | Notes |
| LM2 Laser Rifle | 30/60/120 | 3d6+1 | 3 | 800 | 10 | - | - | AP 1, Laser, Auto |
| LM1 Laser Pistol | 15/30/60 | 2d6+2 | 1 | 600 | 3.5 | - | - | AP 1, Laser, Semi-Auto, CQB |
| M84 Flashbang (2x) | 5/10/15 | - | - | 50 | 1 | - | - | Medium Burst Template outdoors, whole room indoors. Targets must make a Vigor roll at -2 or be shaken. |
| M8 Smoke Grenade (2x) | 5/10/15 | - | - | 50 | 1 | - | - | Large Burst Template, Gives heavy cover until end of thrower’s second turn. |
| M14 Incendiary Grenade (2x) | 5/10/15 | 5d4 | - | 100 | 1 | - | - | Ignores Armor, Medium Burst Template, Flammable objects in burst catch on fire |
| Chemlights (10x) | 5/10/20 | - | - | - | - | - | - | - |
| Magnesium Flares (2x) | 5/10/20 | - | - | - | 0.4 | - | - | - |
ENCUMBRANCE: 28.9 / 30 lbs
Experience
Mission 2: (10 exp, Novice)
- Smarts d6 -> d8
- Edge: Hold the Line!
Mission 3: (10 exp, Seasoned)
- Strength d4 -> d6
- Shooting d6 -> d8
- Bennies 2 -> 3
Total Experience: 20 (Seasoned)
Background
Thierry Verte is fresh out of the French Foreign Legion, a rookie trained to command a small fireteam. He took in the guts and glory speeches of his superiors with a naive, wide-eyed innocence, and looks forward to his first assignment. Highly intelligent but lacking experience, he is chafing at the bit to get into the X-com program.
Notable Achievements
Instrumental in rehabilitating public perception of XCOM project. Unofficial media liaison.
Nearly died attempting to save Sgt. Amon Goeth, who had fallen to enemy fire during the Battle of Memphis.
Wounded in the Battle of Memphis when fire from a cyberdisk obliterated the car he was using for cover.