Skeleton Crew
From Traditional Games Wiki
The Skeleton Crew were a gang of petty thieves and bikers who were caught in the arcane backlash of a duel between magical superhero and supervillain. The wave of mystic energies stripped them of their flesh, rendering them undead skeletons. Becoming stronger, tougher and unaging was something of a benefit, and the Skeleton Crew has been rolling ever since.
| Skeleton Crewman | PL5 Thug (75 PP) | ||
| STR: 16 (+3) | DEX: 14 (+2) | WIS: 12 (+1) | Initiative: +2 |
| CON: 16 (+3) | INT: 10 (+0) | CHA: 12 (+1) | Villain Points: 0 |
| Attack: +3 | Grapple: +6 | Defense: 13 | Flatfooted: 11 |
| Toughness: +3 | Fortitude: +5 | Reflex: +3 | Will: +1 |
| Anatomical Separation | Rank 5 (pp) | ||
| Extra: Variable Split | |||
| Immunity | Rank 10 (pp) | ||
| Aging, Life Support | |||
| Feats: | |||
| Accurate Attack, All-Out Attack, Distract (Intimidate), Endurance, Equipment 3, Startle | |||
| Skills: | |||
| Bluff 4 | +5 | ||
| Drive 4 | +6 | ||
| Intimidate 6 | +7 | ||
| Knowledge (Streetwise) 6 | +6 | ||
| Notice 4 | +5 | ||
| Stealth 4 | +6 | ||
| Equipment: Leather jacket, shotgun, knife. | |||
| Complications: | |||
| Drawbacks: | |||
| Abilities 20 + Skills 7 (28 Ranks) + Feats 8 + Powers 25 + Combat 12 + Saves 3 = 75 / 75 | |||