From Traditional Games Wiki

| Silver
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played by Fuego Fish
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| Level 1 Good Tiefling Rogue
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XP 0
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| STR: 14 (+2)
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DEX: 16 (+3)
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WIS: 10 (+0)
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Hit Points: 26
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| CON: 14 (+2)
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INT: 11 (+0)
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CHA: 14 (+2)
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Bloodied: 13
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| Surges: 8
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Surge Value: 6 HP
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| Initiative: +2
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Speed: 6
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Deity: Avandra
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| AC: 14
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Fort: 13
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Reflex: 14
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Will: 11
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| Rogue Class Features: Brutal Scoundrel: You gain a +2 Strength bonus to your Sneak Attack damage. First Strike: At the start of an encounter, you have combat advantage against any creatures that have not yet acted. Sneak Attack: Once per round, when you have combat advantage against an enemy and hit that enemy that uses a crossbow, light blade, or a sling, the attack does 2d6 extra damage.
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| Racial Features:
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| Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied foes.
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| Fire Resistance: You have resist fire 5.
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| Infernal Wrath: You can use infernal wrath as an encounter power.
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| Feats:
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| Weapon Proficiency: You gain proficiency with the rapier.
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| Languages:
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Common, Elven
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| Skills:
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Bluff +8, Diplomacy +6, Insight +5, Stealth +9, Streetwise +7, Thievery +7
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| Background:
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Society - Noble; Diplomacy class skill.
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| Equipment:
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Adventurer's kit, fine clothing, footpads, leather armor, rapier.
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| Combat:
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| Rapier: +6 vs. AC; 1d8 + 3 damage.
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Backstory
Powers
At-Will
| Duelist's Flurry
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Rogue Attack 1
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| You move your blade quickly, stinging your foe with a series of cuts and slashes. Each slice does little damage, but when combined, they form a deadly threat.
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| At-Will ✦ Martial, Weapon
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: +6 vs. AC
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| Hit: 3 damage, slide the target 1 square, and you shift 1 square. You may use your sneak attack damage even if you do not have combat advantage with this attack.
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| Sly Flourish
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Rogue Attack 1
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| A distracting flourish causes the enemy to forget the blade at his throat.
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| At-Will ✦ Martial, Weapon
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: +6 vs. AC
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| Hit: 1d8 + 5 damage.
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| Duelist's Prowess Attack
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Rogue Attack 1
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| The way you stand appears to allow a foe an opening, but in truth your skill is such that you use your foe's attack to draw it in for your own quick strike.
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| At-Will ✦ Martial, Weapon
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| Immediate Interrupt
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Melee weapon
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| Requirement: The power Duelist's Prowess must be active in order to use this power.
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| Trigger: An enemy adjacent to you attacks you
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| Target: The triggering enemy
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| Attack: +6 vs. Reflex
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| Hit: 1d8 + 3 damage.
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Encounter
| Guarded Attack
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Rogue Attack 1
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| Striking quickly, you remain ready to parry.
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| Encounter ✦ Martial, Weapon
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| Standard Action
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Melee weapon
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| Target: One creature
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| Attack: +6 vs. AC
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| Hit: 2d8 + 3 damage, and if the target makes a melee attack against you before the start of your next turn, you can make a secondary attack against it as an immediate interrupt.
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| Secondary Attack: +2 vs. AC
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| Hit: 1d8 + 2 damage, and the target takes a -2 penalty to the triggering attack roll.
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| Infernal Wrath
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Tiefling Racial Power
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| You call upon your furious nature to improve your odds of harming your foe.
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| Encounter
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| Minor Action
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Personal
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| Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add +2 extra damage.
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Daily
| Duelist's Prowess
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Rogue Attack 1
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| The way you stand appears to allow a foe an opening, but in truth your skill is such that you use your foe's attack to draw it in for your own quick strike.
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| Daily ✦ Martial, Stance
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| Minor Action
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Personal
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| Effect: Until the stance ends, each time an enemy hits or missed you, you can use the Duelist's Prowess Attack power against it.
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