Roger Morgan

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Roger Morgan
(Character Name)
Rank RK.gif Rookie
Nationality SAmini.png
Attributes
Agility d8
Smarts d6
Spirit d6
Strength d6 +1 (armor bonus)
Vigor d6
Derived Stats
Pace 6
Parry 2
Toughness 13 (8 Armor)
Charisma 0
Combat Stats
Bennies 1
Wounds 1
Wild Die n/a
Kills 0
Live Captures 0



Edges

Quick: Discard draw of 5 or less for new card


Hindrances

Cautious (Minor): Character is overly careful
Loyal (Minor): The hero tries to never betray or disappoint his friends


Skills

Stealth Agility d8
Shooting Agility d8
Notice Smarts d6
Tracking Smarts d6
Survival Smarts d6
Taunt Smarts d4
Throwing Agility d4
Swimming Agility d4


Gear

Type Armor Weight Cost Notes
Mk19 Power Armor +8 25 1500 Full body coverage. +1 to Strength rolls, +20 lbs carrying capacity.
Radio and Headset - 1 - -
Type Range Damage RoF Cost Weight Shots Min Str. Notes
AN/PVS 28 NVG’s - - - 900 2 - - Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but may be detectable.
ADF2 Plasma Rifle 30/60/120 4d6+1 3 1500 7 30 d6 AP 2 (Plasma Cartridges)
Plasma Rifle Magazine (2x) - - - 75 1.5 30 - 30 plasma cartridges
ADE1 Plasma Grenade (3x) 5/10/20 3d8 - 150 1 1 - Large Burst Template, 10% chance of lighting flammables.
Stun Baton - Str+2d6 - 75 4 - - Ignores armor, Non-lethal, Biological targets only
CPEP Type A (Stimulant) - - - 200 - - - The turn after application, roll 1d4+1. For that number of turns gain +2 Pace and decrease the multiaction penalty to -1. At the end of the duration, roll Vigor. If failed take a -2 penalty to Pace, and a -1 penalty to all actions for 1d4+1 rounds.
CPEP Type B (Pain Killer) - - - 200 - - - The turn after application, roll 1d4+1. For that number of turns gain +2 Toughness, a +1 bonus to Soak rolls, and reduce wound penalties by 1. At the end of the duration, roll Vigor. If failed take a -2 penalty to Toughness, a -1 penalty to Soak rolls, and increase wound penalties 1 for 1d4+1 rounds.
Chemlights (10x) 5/10/20 - - - - - - -
Magnesium Flare (2x) 5/10/20 - - - 0.4 - - -
Hand Mirror - - - - - - - Useful for seeing around corners
Dagger 5/10/15 Str+d4 - 10 1 - -


ENCUMBRANCE: 44.4 / 50 lbs

Experience

Total Experience: 0 (Rookie)


Background

Roger Morgan left the SADF after eight years of service, mainly because the price wasn't right anymore. Most of the good soldiers from his unit had given up on the endless peace keeping and domestic security assignments, which were all high risk and no pay - and turned to the private sector. There was always someone willing to hire trained soldiers, and Roger was that.

Morgan did a lot of work for Erinys International in the Red Sea and in Africa - protecting mining and gas interests, mostly. That was where the money was, so that was where his bosses sent him. It was a good job, and Roger was good at it - until Erinys ended up blowing a contract, and letting tens of millions of dollars of oil refining equipment get blown up by extremists. The resulting lawsuit and PR disaster caused the company to fold, and Roger needed a new job - what else was a career soldier to do, but apply to the best paying PMC in the world?

X-Com.