Roger Morgan
Edges
Quick: Discard draw of 5 or less for new card
Hindrances
Cautious (Minor): Character is overly careful
Loyal (Minor): The hero tries to never betray or disappoint his friends
Skills
| Stealth | Agility | d8 |
| Shooting | Agility | d8 |
| Notice | Smarts | d6 |
| Tracking | Smarts | d6 |
| Survival | Smarts | d6 |
| Taunt | Smarts | d4 |
| Throwing | Agility | d4 |
| Swimming | Agility | d4 |
Gear
| Type | Armor | Weight | Cost | Notes |
| Mk19 Power Armor | +8 | 25 | 1500 | Full body coverage. +1 to Strength rolls, +20 lbs carrying capacity. |
| Radio and Headset | - | 1 | - | - |
| Type | Range | Damage | RoF | Cost | Weight | Shots | Min Str. | Notes |
| AN/PVS 28 NVG’s | - | - | - | 900 | 2 | - | - | Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but may be detectable. |
| ADF2 Plasma Rifle | 30/60/120 | 4d6+1 | 3 | 1500 | 7 | 30 | d6 | AP 2 (Plasma Cartridges) |
| Plasma Rifle Magazine (2x) | - | - | - | 75 | 1.5 | 30 | - | 30 plasma cartridges |
| ADE1 Plasma Grenade (3x) | 5/10/20 | 3d8 | - | 150 | 1 | 1 | - | Large Burst Template, 10% chance of lighting flammables. |
| Stun Baton | - | Str+2d6 | - | 75 | 4 | - | - | Ignores armor, Non-lethal, Biological targets only |
| CPEP Type A (Stimulant) | - | - | - | 200 | - | - | - | The turn after application, roll 1d4+1. For that number of turns gain +2 Pace and decrease the multiaction penalty to -1. At the end of the duration, roll Vigor. If failed take a -2 penalty to Pace, and a -1 penalty to all actions for 1d4+1 rounds. |
| CPEP Type B (Pain Killer) | - | - | - | 200 | - | - | - | The turn after application, roll 1d4+1. For that number of turns gain +2 Toughness, a +1 bonus to Soak rolls, and reduce wound penalties by 1. At the end of the duration, roll Vigor. If failed take a -2 penalty to Toughness, a -1 penalty to Soak rolls, and increase wound penalties 1 for 1d4+1 rounds. |
| Chemlights (10x) | 5/10/20 | - | - | - | - | - | - | - |
| Magnesium Flare (2x) | 5/10/20 | - | - | - | 0.4 | - | - | - |
| Hand Mirror | - | - | - | - | - | - | - | Useful for seeing around corners |
| Dagger | 5/10/15 | Str+d4 | - | 10 | 1 | - | - | |
ENCUMBRANCE: 44.4 / 50 lbs
Experience
Total Experience: 0 (Rookie)
Background
Roger Morgan left the SADF after eight years of service, mainly because the price wasn't right anymore. Most of the good soldiers from his unit had given up on the endless peace keeping and domestic security assignments, which were all high risk and no pay - and turned to the private sector. There was always someone willing to hire trained soldiers, and Roger was that.
Morgan did a lot of work for Erinys International in the Red Sea and in Africa - protecting mining and gas interests, mostly. That was where the money was, so that was where his bosses sent him. It was a good job, and Roger was good at it - until Erinys ended up blowing a contract, and letting tens of millions of dollars of oil refining equipment get blown up by extremists. The resulting lawsuit and PR disaster caused the company to fold, and Roger needed a new job - what else was a career soldier to do, but apply to the best paying PMC in the world?
X-Com.