Primeval 4e

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Gods

Death

Unaligned

Him who come before him who stand now, him body dust, but him stand in shadowlands. Shadowlands hunting grounds of dead. No beast, no man, no demon beat death.

  • Know no fear.
  • Stare death in him eye.

Domains: Darkness, Death, Fate

Walk With Death

Prerequisite: Channel Divinity class feature, must worship Death
Benefit: You can invoke the power of your deity to use walk with death.

Channel Divinity: Walk With Death Feat Power
Him who want hunt in shadowlands, him know no fear.
Encounter   ✦   Divine
Immediate Reaction Personal
Trigger: You are hit by a fear effect that a save can end
Effect: You make a saving throw against the effect.
Special: You must take the Walk With Death feat to use this power.

Fire

Unaligned

She who burn and turn to ash. She who turn away beast. She who give warm. She no love lightning, she love fire only.

  • Respect fire.
  • Bring fire to dark places.

Domains: Change, Civilisation, Destruction, Love, Protection, Sun

Walk Through Fire

Prerequisite: Channel Divinity class feature, must worship Fire
Benefit: You can invoke the power of your deity to use walk through fire.

Channel Divinity: Walk Through Fire Feat Power
Him who follow fire, fire no touch him skin.
Encounter   ✦   Divine
Minor Action Ranged 5
Target: You or one ally
Effect: The target gains resist fire 10 until the end of your next turn.
Special: You must take the Walk Through Fire feat to use this power.

Lightning

Unaligned

Him fight him brother Thunder. Him throw sky spear. Him hit what him see, never miss. Love fire, chase fire, never have fire.

  • Hunt good.
  • Strike fast.

Domains: Arcana, Freedom, Skill, Storm, Strength

Sky Spear

Prerequisite: Channel Divinity class feature, must worship Lightning
Benefit: You can invoke the power of your deity to use sky spear.

Channel Divinity: Sky Spear Feat Power
Him who strike with him spear, him strike with sky.
Encounter   ✦   Divine
Free Action Ranged 10
Trigger: You hit a creature with a ranged attack using a spear weapon
Target: The triggering creature
Effect: The target takes an extra 2d6 lightning damage.
Special: You must take the Sky Spear feat to use this power.

Rain

Good

She kind mother of earth. She bring tree and fern from ash. She hate fire, hate ash. Thunder him good husband.

  • Life good.
  • Fire bad.

Domains: Change, Creation, Earth, Life, Love, Storm

Life Water

Prerequisite: Channel Divinity class feature, must worship Rain
Benefit: You can invoke the power of your deity to use life water.

Channel Divinity: Life Water Feat Power
Him who pray for rain get many good thing.
Encounter   ✦   Divine
Minor Action Area burst 1 within 5 squares
Target: Each ally in burst
Effect: The target gains temporary hit points equal to your Wisdom modifier.
Special: You must take the Life Water feat to use this power.

Thunder

Unaligned

Him fight him brother Lightning. Him beat war drum, call beast to battle. Him love rain, bring rain.

  • Bang drum, make noise.
  • Be proud.

Domains: Earth, Freedom, Hope, Storm, War, Wilderness

Sky Drum

Prerequisite: Channel Divinity class feature, must worship Thunder
Benefit: You can invoke the power of your deity to use sky drum.

Channel Divinity: Sky Drum Feat Power
Him who love thunder, him who love noise.
Encounter   ✦   Divine
Minor Action Melee weapon
Trigger: You hit a creature with a melee attack using a mace group weapon
Target: The triggering creature
Effect: The target takes an extra 2d6 thunder damage.
Special: You must take the Sky Drum feat to use this power.

Races

PHB1 PHB2 PHB3 MM Dragon Other
Dragonborn Deva X Githzerai Bugbear Gnoll Bladeling X
Dwarf Gnome Minotaur Bullywug X Revenant Changeling
Eladrin Goliath Shardmind Duergar X Shadar-kai Drow
Elf Half-Orc Wilden Githyanki Genasi
Half-Elf Longtooth Shifter Goblin Kalashtar
Halfling Razorclaw Shifter Hobgoblin Warforged X
Human Kenku
Tiefling Kobold
Orc

Classes

Arcane Divine Martial Primal Psionic Shadow
Artificer X Avenger Fighter Barbarian Ardent Assassin
Bard Cleric Ranger Druid Battlemind
Sorcerer Invoker Rogue Seeker Monk
Swordmage X Paladin Warlord Shaman Psion
Warlock Runepriest Warden
Wizard

Equipment

Armor

Skins (Light) Armor Bonus Minimum
Enhancement Bonus
Check Speed Price (gp) Weight
Skins (basic clothing) - +0 - - 1 4lb.
Tattooed skins +1 +4 - - special 4lb.
Sacred skins +2 +6 - - special 4lb.

 

Leather Armor (Light) Armor Bonus Minimum
Enhancement Bonus
Check Speed Price (gp) Weight
Leather armor +2 - - - 25 15lb.
Snakeleather armor +3 +4 - - special 15lb.
Sharkleather armor +4 +6 - - special 15lb.

 

Hide Armor (Light) Armor Bonus Minimum
Enhancement Bonus
Check Speed Price (gp) Weight
Hide armor +3 - -1 - 30 25lb.
Beasthide armor +4 +4 -1 - special 25lb.
Brutehide armor +2 +6 - - special 25lb.

Melee Weapons

One-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Club +2 1d6 - 1gp 3 lb. Mace -
Hatchet +2 1d6 5/10 5gp 1 lb. Axe Off-hand, heavy thrown
Javelin +2 1d6 5/10 5gp 2 lb. Spear Heavy thrown
Knife +3 1d4 5/10 1gp 1 lb. Light blade Off-hand, light thrown
Spear +2 1d8 - 1gp 6 lb. Spear Versatile

Two-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Greatclub +2 1d6 - 1gp 10lb. Mace -
Axe +2 1d12 - 30gp 12lb. Axe High crit
Longspear +2 1d10 - 10gp 9lb. Polearm, spear Reach
Stick +2 1d8 - 5gp 4lb. Staff -

Ranged Weapons

One-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Bola +3 1d4 4/8 5gp 2lb. Flail Light thrown
Boomerang +2 1d6 10/20 10gp 1lb. Light blade Light thrown
Sling +2 1d6 10/20 1gp 0lb. Sling Load free

Two-Handed

Weapon Prof. Damage Range Price Weight Group Properties
Blowgun +3 1d4 5/10 5gp 2lb. Blowgun Load minor, small
Bow +2 1d8 15/30 25gp 2lb. Bow Load free, small

Equipment

Item Price Weight
Ammunition
      Arrows (10) 1gp -
      Darts (10) 1gp -
      Stones (10) 1gp -
Flints 1gp -
Implements
      Focus (Ki) 0gp -
      Rod 12gp 2lb.
      Stick 5gp 4lb.
      Symbol (Holy) 10gp 1lb.
      Totem 5gp 4lb.
Instruments
      Drum 3gp 4lb.
      Horn 7gp 3lb.
Torch 1sp 1lb.
Sack (empty) 2gp 2lb.
Waterskin 1gp 4lb.