Planets (Vesmir)
| Roll Result | Planet Type |
| 1 | Asteroid Belt |
| 2 | Planetoid |
| 3-6 | Primordial Planet |
| 6-7 | Young World |
| 8 | Ice Age World |
| 9 | Ocean Planet |
| 10-15 | Telluric Planet |
| 16 | Broken World |
| 17 | Dying World |
| 18 | Dead Planet |
| 19-20 | Gas Giant |
Contents
Asteroid Belt
- Gravity: None
- Air: None
Asteroid belts are full of rocks of every size, but none large enough to have much gravity of their own. They are often hiding places for pirates, bandits and monstrous beasts. Because of their mineral-rich nature, they are also heavily mined by dwarves and hobgoblins.
Planetoid
- Gravity: Light
- Air: None
Smaller than the smallest planet, a planetoid is roughly-shaped and often covered in caverns and crevasses. They lack atmospheres, but are often used for mining outposts or pirate dens.
Primordial Planet
- Gravity: Heavy
- Air: Thick
Planets just formed are extremely dangerous, covered in roiling oceans of lava and active volcanos, with dense ash-laden atmospheres. Primitive monsters arise in these deadly conditions, fire elementals and magma beasts.
Young World
- Gravity: Normal
- Air: Thick
Young worlds are planets that have just begun to flourish with life. With thick, hot air and endless jungles, such places are populated by behemoths and troglodyte tribes.
Ice Age World
- Gravity: Normal
- Air: Normal
The only sort of planet found in white star systems, ice age worlds are also found orbiting too far from their star to get enough light. They are covered in harsh wintry weather from pole to pole, and what little survives there is well-suited to the bitter climate.
Ocean Planet
- Gravity: Normal
- Air: Normal
Little land, if any, exists on ocean planets. They are one, vast ocean that teems with gargantuan oceanic life. Some have fish the size of cities dwelling within their depths.
Telluric Planet
- Gravity: Normal
- Air: Normal
Telluric planets are one of the more common planets. They are capable of supporting life and have a wide range of different climates upon their surface. The original world of the Sovereign Kingdoms and the Iron Empire is a telluric planet.
Broken World
- Gravity: Light
- Air: Thin
Broken worlds have suffered some catastrophe that has literally shattered them into pieces. Held together only by their combined gravities, they are strangely wondrous in their destruction. Oceans may tumble in a vast waterfall from one fragment to another, and the atmosphere stretches thinly to fill the gaps.
Dying World
- Gravity: Normal
- Air: Thin
Dying worlds have begun to decay from their life-supporting state due to cataclysm or age. Oceans shrink, deserts expand and resources are scarce. Dying worlds are rarely settled, and those who find their world dying must abandon it or inevitably perish.
Dead Planet
- Gravity: Normal
- Air: None
Dead planets either never had life or did long, long ago. They have no atmosphere and no terrain but endless rocky wastes and deserts of dust. If they were rendered lifeless unnaturally, such wastelands may be strew with great chunks of necronite.
Gas Giant
Gas giants are dense and inhospitable things composed of toxic clouds of strange substances. However, due to their grand size, they often sport many moons which are large enough to act as planets. If you roll a gas giant on the star system population table, roll again another 4-8 times to determine its moons. If you get the asteroid belt result, the gas giant has rings.