Mounts (Vesmir)

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Mounts
Mount Price (gp) Speed Per Hour Per Day Normal (lb.) Heavy (lb.) Push/Drag (lb.)
Bear, Riding 3,400 8 7 miles 70 miles 250 500 1250
Bison 100 8 4 miles 40 miles 275 550 1375
Leatherwing Behemoth 8,600 14 4 miles 40 miles 180 360 900
Ogre Porter 2,800 8 4 miles 40 miles 210 420 1050
Slashclaw Behemoth 7,600 12 6 miles 60 miles 180 360 900
Whiptail Behemoth 17,500 7 3-1/2 miles 35 miles 375 750 1875

 

 

Bear, Riding Level 6 Brute
Large natural beast (mount) XP 250
Initiative: +4 Senses: Perception +5
HP: 90 Bloodied: 45  
AC: 20 Fort: 21 Reflex: 17 Will: 18
Speed: 8
Meleebasic.png Claw (standard; at-will)
+10 vs. AC; 1d8 + 4 damage.
Alignment: Unaligned Languages: -  
Skills: Intimidate +8
STR: 20 (+8) DEX: 13 (+4) WIS: 14 (+5)  
CON: 15 (+5) INT: 2 (-1) CHA: 12 (+4)  

 

Bison Level 1 Brute
Large natural beast (mount) XP 100
Initiative: +0 Senses: Perception +0
HP: 36 Bloodied: 18  
AC: 13 Fort: 16 Reflex: 13 Will: 9
Speed: 8
Meleebasic.png Gore (standard; at-will)
+4 vs. AC; 1d8 + 2 damage.
Alignment: Unaligned Languages: -  
Skills: Endurance +6
STR: 22 (+6) DEX: 10 (+0) WIS: 11 (+0)  
CON: 16 (+3) INT: 2 (-4) CHA: 6 (-2)  

 

Leatherwing Behemoth Level 8 Skirmisher
Large natural beast (mount, reptile) XP 350
Initiative: +7 Senses: Perception +6
HP: 90 Bloodied: 45  
AC: 22 Fort: 24 Reflex: 26 Will: 18
Speed: 2 (clumsy), fly 8, overland flight 14
Meleebasic.png Claw (standard; at-will)
+13 vs. AC; 2d6 + 2 damage.
Melee.png Flyby Attack (standard; at-will)
The leatherwing behemoth flies up to 8 squares and makes one melee basic attack at any point during that movement. The bat doesn't provoke opportunity attacks when moving away from the target of the attack.
Alignment: Unaligned Languages: -  
Skills: Endurance +4, Perception +6
STR: 18 (+8) DEX: 22 (+10) WIS: 10 (+4)  
CON: 18 (+8) INT: 2 (+0) CHA: 4 (+1)  

 

Ogre Porter Level 8 Brute
Large natural humanoid (mount) XP 150
Initiative: +4 Senses: Perception +4
HP: 111 Bloodied: 55  
AC: 19 Fort: 21 Reflex: 16 Will: 16
Speed: 8
Meleebasic.png Swipe (standard; at-will)
Reach 2; +11 vs. AC; 1d8 + 4 damage.
Alignment: Unaligned Languages: Common, Giant  
Skills: Streetwise +4
STR: 21 (+9) DEX: 11 (+4) WIS: 11 (+4)  
CON: 21 (+9) INT: 6 (+2) CHA: 6 (+2)  

 

Slashclaw Behemoth Level 9 Skirmisher
Large natural beast (mount, reptile) XP 400
Initiative: +11 Senses: Perception +13
HP: 100 Bloodied: 50  
AC: 22 Fort: 24 Reflex: 21 Will: 20
Speed: 12
Meleebasic.png Claw (standard; at-will)
+14 vs. AC; 1d10 + 6 damage.
Clever Hunter (minor; at-will)
The slashclaw behemoth shifts 2 squares.
Swiftfooted
The slashclaw behemoth ignores difficult terrain and speed penalties for squeezing.
Alignment: Unaligned Languages: -  
Skills: Stealth +13
STR: 18 (+8) DEX: 20 (+9) WIS: 14 (+6)  
CON: 20 (+9) INT: 7 (+2) CHA: 10 (+4)  

 

Whiptail Behemoth Level 18 Brute
Gargantuan natural beast (mount, reptile) XP 5,000
Initiative: +13 Senses: Perception +12
HP: 440 Bloodied: 220  
AC: 31 Fort: 33 Reflex: 30 Will: 29
Speed: 7
Meleebasic.png Slam (standard; at-will)
Reach 3; +21 vs. AC; 1d8 + 6 damage.
Melee.png Trample (standard; at-will)
The whiptail behemoth can move up to its speed and enter enemies' spaces. This movement provokes opportunity attacks, and the whiptail behemoth must end its move in an unoccupied space. When it enters an enemy's space, the whiptail behemoth makes a trample attack: +17 vs. Reflex; 1d12 + 8 damage, and the target is knocked prone.
Alignment: Unaligned Languages: -  
Skills: Endurance +14
STR: 30 (+19) DEX: 14 (+11) WIS: 16 (+12)  
CON: 24 (+16) INT: 2 (+5) CHA: 8 (+8)  


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