HoMA/Gnome

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Average Height: 3'1" - 4'5"

Starting HP: 5
Average Weight: 75 - 100 lbs
Speed: Speed
Vision: Normal
Languages: Common + Gnomish
Racial Skill Arcane Lore
Level 1 Benefit Flighty (+2 to saves against being Dazed, Weakened, or Blinded)
Level 2 Benefit Veil of Shadows (Once per day you may increase your allies defenses by 1)
Level 5 Benefit The Third Eye (+2 to all mental defenses)
Level 10 Benefit Cloak of Illusion (Once per day you may become invisible and inaudible for 5 minutes or until you make an attack)

As sand through the hourglass so are the days of your life. You were born when your mother was 5, you were ready to strike out for your own in the world by the age of 4. At 8 you are undergoing your midlife crisis, at 15 you are among the oldest of your kind. By the time your human friends have died, your village has probably undergone an an entire boom bust cycle, in four human generations Empires can rise and fall. In four decades, no one will remember your name, unless you can make them. Gnome adventurers aspire to be heroes almost universally to be remembered among their own kind. Every mother sings tales to her children of famous gnomes in the past who conquered dragons and Orc Kings through illusion and trickery.

Arcane magic is innate to your kind, and the art of illusion is something every gnome learns before she can walk. It is an art most never truly master. Some say the gnomes who do never truly die, they are reborn in spirit in their descendants, and walk among the people today, unknowing the experience and honor of their spirit.

Detailed mechanics will go here