Fevvos Folvyn

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Name: Fevvos Folvyn

Race: Dunmer

Attributes [160]

ST 11 [10]
DX 14 [60] (DX includes +1 from 'Dunmer DX Bonus')
IQ 13 [80] (IQ includes -1 from 'Dunmer IQ Penalty')
HT 11 [10]
HP   11
Will 13
Per  13
FP   11
Basic Lift 24
Damage 1d-1/1d+1
Basic Speed 6.25
Basic Move 6
Ground Move 6
Water Move 1.2

Social Background

TL: 3 [0]
Cultural Familiarities: Dunmer
Languages: Daedric (Broken) [2]
           Dunmer  (Native) [0]
          Imperial (Accented) [4].

Advantages [79]

Ally (Ancestor Ghost) (100% of starting points) (9 or less; Summonable) [10]
Claim to Hospitality (Thieves' Guild) (3) [5]
Combat Reflexes [15]
Contact (Old Man Soff, owner of August Curios, Seyda Neen (Merchant)) (Effective Skill 18) (12 or less; Usually Reliable) [12]
Damage Resistance (3) (Limited Defense: Common (Fire)) [9]
Damage Resistance (1) (Reflection; Limited Use (once per day)) [8]
  includes: nobase shots from 'Damage Resistance', RoF×1 shots from 'Damage Resistance'
Dunmer DX Bonus [20]
Magery 0 [0]
Open Lock (12 or less) (Limited Use (once per day)) [14]
  includes: nobase shots from 'Open Lock (12 or less)', RoF×1 shots from 'Open Lock (12 or less)'

Disadvantages [-60]

Curious (12 or less) [-5]
Dunmer IQ Penalty [-20]
Enemy (House Dres) (medium-sized group, some formidable or super-human) (9 or less) [-30]
Enemy (The Asp, Camonna Tong Master Thief) (Equal in power to the PC) (9 or less) [-10]
Wealth (Poor) [-15]

Quirks [-4]

Careful [-1]
Chauvinistic (towards Ashlanders) [-1]
Distinctive Feature (Slave tattoo) [-1]
Likes Sujamma [-1]

Packages [0]

Dunmer [19]
Sign: The Tower [22]

Skills [75]

Acting IQ/A - IQ+0 13 [2]
Area Knowledge (Mainland Morrowind) IQ/E - IQ+0 13 [1]
Area Knowledge (Vivec) IQ/E - IQ+0 13 [1]
Bow DX/A - DX+2 16 [8]
Brawling DX/E - DX+1 15 [2]
Fast-Draw (Knife) DX/E - DX+1 15 [1]

includes: +1 from 'Combat Reflexes'

Fast-Talk IQ/A - IQ+1 14 [4]
First Aid/TL3 (Human) IQ/E - IQ+0 13 [1]
Gambling IQ/A - IQ-1 12 [1]
Hiking HT/A - HT+0 11 [2]
Holdout IQ/A - IQ+0 13 [2]
Knife DX/E - DX+2 16 [4]
Knife Sport DX/E - DX+0 14 [1]
Lockpicking/TL3 IQ/A - IQ+1 14 [4]
Main-Gauche DX/A - DX-1 13 [1]
Merchant IQ/A - IQ-1 12 [1]
Mimicry (Speech) IQ/H - IQ-1 12 [2]
Pickpocket DX/H - DX-1 13 [2]
Poisons/TL3 IQ/H - IQ-1 12 [2]
Religious Ritual (Tribunal Temple) IQ/H - IQ-1 12 [2]
Running HT/A - HT+1 12 [4]
Scrounging Per/E - Per+1 14 [2]
Shadowing IQ/A - IQ+0 13 [2]
Shortsword DX/A - DX+1 15 [4]
Sleight of Hand DX/H - DX-2 12 [1]
Stealth DX/A - DX+1 15 [4]
Streetwise IQ/A - IQ+0 13 [2]
Swimming HT/E - HT+1 12 [2]
Thrown Weapon (Knife) DX/E - DX+2 16 [4]
Traps/TL3 IQ/A - IQ+0 13 [2]
Urban Survival Per/A - Per+1 14 [4]

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Stats [160] Ads [79] Disads [-60] Quirks [-4] Skills [75] = Total [250]

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Hand Weapons

3  Dagger LC:4  $60  Wgt:.75  
   Dam:1d-2 imp  Reach:C  Parry:-1  ST:5  Skill:Sword!, Knife, DX-4, Force Sword-3, Maine-Gauche-3, Shortsword-3

Ranged Weapons

3  Dagger  LC:4  Dam:1d-2 imp  Accuracy:0  Range:5.5 / 11  
   RoF:1  Shots:T(1)  ST:5  Bulk:-1  Rcl:  $60  Wgt:.75  
1  Short Bow  LC:4  Dam:1d-1 imp  Accuracy:1  Range:110 / 165  
   RoF:1  Shots:1(2)  ST:7†  Bulk:-6  Rcl:  $50  Wgt:2

Armor & Possessions

1  Leather Jacket  $50  Wgt:4 
1  Lockpicks  $50  Wgt:0