From Traditional Games Wiki
Automobile
| Automobile
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| Large vehicle
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| HP: 90
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Space: 2 squares by 3 squares
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Cost: 2,600 gp
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| AC: 19
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Fort: 19
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Reflex: 19
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| Speed: 14
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| Driver
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| The driver must sit at the steering wheel at the front of the automobile. The driver must hold the wheel in at least one hand or else the automobile goes out of control.
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| Load
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| Four medium creatures, 300 pounds of gear.
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| Out of Control
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| An out-of-control automobile moves forward at full speed. Each round, its speed drops by 1, until it has stopped. An out-of-control automobile that hits an obstacle while its speed is 8 or greater is destroyed.
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| Engine
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| The front 2 squares of the automobile contain its engine and cannot be occupied by passengers.
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| Protective
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| The automobile provides resist damage 8 to its driver and passengers unless bloodied.
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Run 'em Down (move; recharge )
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| The driver can move the automobile up to its speed and enter the spaces of enemies that are Medium size or smaller. When it enters an enemy's space, the automobile makes a roadkill attack: +8 vs. Reflex; 2d8 + 3 damage, and the target is pushed 2 squares.
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